// This sets the config file which is loaded at each map change. mapchangecfgfile server.cfg motdfile motd.txt hostname "HLDS Docker dproto(47/48)" maxplayers 12 mp_autocrosshair "0" mp_falldamage "0" mp_flashlight "1" mp_logdetail "0" mp_logfile "0" mp_timelimit "15" pausable "0" secure "1" sv_aim "0" sv_allowupload "0" sv_contact "https://github.com/artkirienko/hlds-docker-dproto" sv_proxies "0" sv_region "3" sv_skyname "dusk" sv_minrate "5000" sv_maxrate "100000" sv_minupaterate "60" sv_maxupaterate "101" sys_ticrate "200" //voice sv_alltalk "1" sv_voicecodec voice_speex sv_voiceenable "1" sv_voicequality "3" // player bounding boxes (collisions, not clipping) sv_clienttrace 3.5 // maximum client movement speed sv_maxspeed 270 // set FastDL servers (important, if you want to use custom maps) // alternative: // sv_downloadurl "http://files.anitalink.com/gamecache/hl/valve/" sv_downloadurl "http://files2.hldm.org/hl/" // load ban files exec listip.cfg exec banned.cfg