108 lines
5.2 KiB
Plaintext
108 lines
5.2 KiB
Plaintext
dproto is a plugin for metamod that allows p.47 and 48 no-steam clients to join the hlds-based server.
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CURRENT VERSION: 0.9.582
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For more information and updates please check http://cs.rin.ru/forum/viewtopic.php?f=29&t=55986
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ARCHIVE CONTAINS:
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bin directory - Binaries (libraries) for linux and windows.
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amxx directory - some AmxModX plugins that uses dproto functionality
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dproto.cfg - dproto configuration file.
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Readme.txt - This file.
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REQUIREMENTS:
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- clean (unpatched) engine files (swds.dll for windows; engine_i686.so for linux)
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- metamod 1.19 or 1.19p32 or higher
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- currently supported builds are all p48 engines for windows and linux
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INSTALLATION:
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1. Go to <gamedir>/addons/ and make new directory named dproto
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<gamedir> - it is a game directory; cstrike for Counter-Strike, valve for Half-Life, etc
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2. Copy dproto.dll or dproto_i386.so to <gamedir>/addons/dproto/
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3. Go to metamod installation directory (usually its <gamedir>/addons/metamod/) and edit plugins.ini:
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add this line for windows
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win32 addons\dproto\dproto.dll
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or this for linux
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linux addons/dproto/dproto_i386.so
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at the beginning of the file
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4. Copy dproto.cfg to server root or gamedir.
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5. Start the server. You should use this command on linux:
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./hlds_run -binary ./hlds_i686
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when server loads, type "meta list" in console. You'll see something like this:
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Currently loaded plugins:
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description stat pend file vers src load unlod
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[ 1] dproto RUN - dproto_i386.so v0.9.582 ini Start Never
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[ 2] AMX Mod X RUN - amxmodx_mm_i386. v1.8.1.3 ini Start ANY
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2 plugins, 2 running
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6. If status is not "RUN", start server with "+log on +mp_logecho 1" parameters and look through console output. In 99% cases you'll find reason there.
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7. Installation of AmxModX plugins from amxx directory is not necessary.
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HOW TO CHANGE STEAMIDS OF CLIENTS
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Use cid* options in AUTHID MANAGEMENT section of dproto.cfg
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For example, if you want to assign steamids generated by IP for p47 clients that not support unique id generation, you should set:
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cid_NoSteam47 = 3 for assigning STEAM_x:y:z steamid to these clients
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cid_NoSteam47 = 4 for assigning VALVE_x:y:z steamid to these clients
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If you want to drop these clients, just set clientid to 5:
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cid_NoSteam47 = 5
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And all p47 clients without emulators will be dropped with message that you can customize (see next section).
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HOW TO CHANGE REJECT MESSAGES WHEN CLIENTID IS 5 (DEPRECATED)
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This could be done using these cvars:
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dp_rejmsg_steam for legit steam (cid_Steam) clients
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dp_rejmsg_nosteam47 for no-steam p47 (cid_NoSteam47) clients
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dp_rejmsg_nosteam48 for no-steam p48 (cid_NoSteam48) clients
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dp_rejmsg_hltv for HLTV (cid_HLTV) clients
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dp_rejmsg_pending for unathorized (cid_cid_SteamPending) clients
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dp_rejmsg_revemu for revEmu (>= 9.74 && <= 9.82) clients
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dp_rejmsg_steamemu for steamEmu clients
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dp_rejmsg_oldrevemu for old revEmu clients (< 9.74)
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dp_rejmsg_avsmp for AVSMP clients
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dp_rejmsg_revemu_sc2009 for revEmu (>9.82) and SteamClient2009 clients
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dp_rejmsg_sxei for clients with sXe Injected if EnableSXEIdGeneration is set to 1
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dp_rejmsg_revemu2013 for revEmu 2013 clients
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Just put message to them and it will be displayed for rejected clients.
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Example, a part of server.cfg:
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dp_rejmsg_nosteam47 "Sorry, you're using old client, download a new one and come back ;)"
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HOW TO GET CLIENT PROTOCOL IN AMXX:
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check the amxx/dp_test.sma. This is sample plugin that outputs protocol number when client connecting.
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NOTE: this is _sample_ plugin and its installation is not necessary.
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USEFUL COMMANDS/CVARS:
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dp_ipsessions (command) - lists active connectionless sessions and info about them.
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dp_secplrinfo (command) - lists active players with some boolean options: U = Slot is used; A = Active network client; P = passed fakeplayer check;
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dp_lastthreats (command) - lists last threats.
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dp_heapinfo (command) - writes internal heap usage to <gamedir>/mem.txt.
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dp_log_msgoverflows (cvar) - enables/disables dumping contents of messages on overflow.
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THANKS TO:
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Armind for testing, bugreporting;
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AlexALX for testing;
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bDy for testing on FreeBSD;
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Co6aka for tesing;
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Dark-Master for testing, bugreporting;
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debugger_perm for original idea and testing;
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DrilLer for testing, bugreporting;
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GoD2.0 for redirection fix idea;
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gromo for testing, bugreporting;
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ineya for Hybrid serverinfo trick;
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jamess for "deprecated" id idea;
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La_Vladimir for testing, bugreporting;
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Lev (aka Flasher) for help and testing;
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P4rD0nM3 for testing, bugreporting;
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Shidla for testing;
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SISA for hard testing of eST support and deprecated clientids;
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**$n@!ke** for testing, hlstats fix idea;
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Asmodai for help with commands order;
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Chuvi for voice init solution;
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PRoSToTeM@ for deltas processing bugfix, user info filtering and other good ideas;
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S0m3Th1nG_AwFul for testing, bugreporting;
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coolman for testing, bugreporting;
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Sanlerus (aka Freedo.m) for reproducing bug with hanging clients and testing
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Valve for good games ;)
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All people from this (http://cs.rin.ru/forum/viewtopic.php?f=10&t=50689) thread
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And all other people whom I forgot
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